Six courses. Two systems. One clear path.

Structured bridge lessons from Beginner to Advanced, in ACOL or Strong No-Trump with 5-card majors, written end to end by one teacher.

Pick your system first; every course exists in both, taught properly in each, not translated. Beginner and Improver build in order, topic by topic, each with lessons, a short test, and matching practice. Advanced works differently: a library of standalone topics grouped by theme, for when you know what you want to sharpen.

ACOL Strong No-Trump and 5-card majors

Change system any time in Settings. Progress in each is kept separately.

The first lesson of every topic is free to try.

Beginner: from zero to the table.

Bridge Basics plus 11 topics, in both systems

Starts with a shuffled pack and a kitchen table: what a trick is, how the auction works, and why bridge is a conversation between partners. By the end you're bidding and playing full deals.

  • Bridge Basics
  • Hand Evaluation
  • 1NT Openings and Responses
  • Suit Openings and Stayman
  • Responding to Suit Openings
  • Opener's Rebid
  • Intervening Bids
  • Prepared Bids and Strong Twos
  • Slam Bidding
  • Planning the Play
  • Declarer Play Techniques
  • Defence

Topic names shown for ACOL; the 5-card majors course covers the same ground in its own system.

Improver: sharper judgement.

13 topics, 63 lessons, in both systems

For players who know the mechanics and want better decisions: sharper hand valuation, competing for the contract, stronger declarer play, and disciplined defence. The course that settles club-night arguments.

Bidding

  • Sharper Hand Valuation
  • Competing for the Contract
  • Bidding On
  • Strong & Pre-emptive Openings
  • Bidding Difficult Holdings
  • Slam Bidding

Declarer play

  • Planning the Play, Revisited
  • Hold-ups and the Danger Hand
  • Finesses and the Cross-ruff

Defence

  • The Opening Lead
  • Planning the Defence
  • Defensive Signals
  • Second- & Third-Hand Play

Topic names shown for ACOL; the 5-card majors course covers the same ground in its own system.

Advanced: pick your battles.

37 standalone topics in 9 themed clusters

Not a ladder, a library. Standalone topics grouped by theme: competitive judgement, constructive gadgets, slam machinery, system conventions, card reading and counting, endgames, deception, and advanced defence. Read anything; nothing is locked behind anything else.

  • Competitive Judgement e.g. Two-suited Overcalls
  • Constructive Gadgets e.g. Jacoby 2NT
  • Slam Machinery e.g. Roman Key Card Blackwood (1430)
  • System Conventions e.g. Four-Suit Transfers
  • Card Reading & Counting e.g. Counting the Hand
  • Endgames e.g. Elimination & Endplay
  • Advanced Defence & Carding e.g. Counting the Hand as a Defender
  • Deception & Falsecards e.g. Deception at the Table
  • Duplicate & Scoring e.g. Playing Pairs

Topic names shown for ACOL; the 5-card majors course covers the same ground in its own system.

Quiz

64 questions, tuned to your bidding system, with instant, plain explanations, by topic or mixed across everything you've studied. A refresher mode revisits what you've already seen, leaning on where you're least sure.

Glossary

Every term searchable and taught, never assumed. Save any term, or any lesson, to come back to later.

Find a topic

Search the whole curriculum by situation: transfers, doubles, leads, whatever Tuesday night threw at you.

Lessons

342

Practice hands

1,468

Daily Deals

204

Automated checks

38,000+

Every deal machine-checked against the rules of bridge, 38,000+ automated checks.

Start at your beginning.

The first lesson is free, whichever bridge you choose.